The damage control organization is divided into the—
a. Administrative organization
b. Battle organization


The purpose of the administrative phase of DC is to establish and maintain material readiness conditions.

The engineer officer is responsible for maintaining properly trained DCPOs, repair parties, and repair locker personnel.

The XO is the senior person assigned as team leader on DCTT.

The DCPO is responsible for making sure that all battle lanterns, dog wrenches, spanners, and other damage control equipment are in place and in a usable condition within their division.

Before anyone enters a poorly ventilated space or void, the gas free engineer (GFE) certifies the space as safe.

The battle phase of damage control starts when the ship receives actual damage.

The battle station for the DCA is DCC/CSS.

DCC receives reports and casualty status from repair parties.

The minimum requirement to be a member of the in-port emergency team is to be repair party qualified.

The primary missions of the rescue and assistance team are to assist persons from the water, other units in distress, and other persons or activities in distress ashore.

General quarters is the highest state of readiness.

The X40J circuitry is commonly referred to as the salt and pepper line.

The alarms that can override the microphone control of the IMC are the
a. Collision
b. Chemical attack
c. General
d. Flight crash


When all communications systems fail, messengers are used to deliver messages and orders between repair lockers and DCC.

Survivability of the ship can be ensured by compartmentation.

The three basic material readiness conditions are—
a. XRAY
b. YOKE
c. ZEBRA

Material condition XRAY provides the least amount of watertightness.

Normally, YOKE is set at sea and in port during wartime.

Material condition ZEBRA is set when GQ is sounded.

DOG ZEBRA fittings are closed to set darken ship.

To find a list of all DC fittings within a compartment, you should refer to the compartment checkoff list.

Fire prevention is the responsibility of all hands.

The three components that make up a fire are—
a. Heat
b. Fuel
c. Oxygen
.

Most cases of spontaneous combustion involve the process of rapid oxidation.

The three methods of heat transfer are—
a. Conduction
b. Radiation
c. Convection

Sea water is the most available heat-removing agent for shipboard use.

AFFF was developed to combat class B fires.

CO2 is the primary agent to disrupt the fire triangle of class C fires.

Water fog is an effective agent against a class D fire.

The purposes of the following items are as follows:
a. Damage control shoring chest. A chest that is divided into compartments for storing materials used for shoring.
b. P-100 pump. The P-100 pump can be used to fight fires or to dewater spaces.
c. Firefighter ensemble. The firefighter ensemble protects personnel from short duration flames, heat, and falling debris.
d. Anti-flash clothing. Anti-flash clothing protects personnel from heat caused by high explosive weapons and from burns caused by fire. There are two items that make up anti-flash clothing—anti-flash gloves and the anti-flash hood.
e. Fire hose station. The fire hose station is where the fire pl ug and associated equipment is located.

MATERIALS CLASSES OF FIRE
a. Hydraulic fluid (Class B)
b. Energized circuit board (Class C)
c. Paper (Class A)
d. Gasoline (Class B)
e. Magnesium (Class D)
f. Cloth (Class A)
g. Titanium (Class D)